[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [PlaySound(key="$d_avg_churchfire",volume=0, channel="f", loop=true)] [SoundVolume(volume=0.2, channel="f",fadetime=2)] [name="杂乱的声音"]救火!快救火! [name="杂乱的声音"]有刺客!保护陛下! [name="杂乱的声音"]卫兵,卫兵—— [dialog] [bgeffect(name="$eb_smoke_01",layer=1)] [PlayMusic(intro="$m_bat_sfsui_intro", key="$m_bat_sfsui_loop", volume=0.6)] [PlaySound(key="$d_avg_audience_chaos", volume=1)] [Background(image="58_g6_baizhenbanquet",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", posfrom="200,0", posto="0,0", duration=0.8)] [Delay(time=0.5)] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", posfrom="200,0", posto="0,0", duration=0.8)] [Delay(time=0.8)] [name="巡逻的守军"]清理火源,封锁现场! [dialog] [charslot] [charslot(slot = "m", name = "avg_npc_1612_1#16$1")] [name="麟青砚"]当心—— [name="麟青砚"]这个火的来处...... [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1612_1#12$1")] [name="麟青砚"]所有人!别碰杯子里的酒! [dialog] [Delay(time=0.8)] [charslot(slot = "m", name = "avg_npc_1612_1#16$1")] [name="麟青砚"](是低温火焰......) [name="麟青砚"](是何人......他想做什么?) [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [background] [charslot] [curtain(direction = 0,fillfrom = 0.5,fillto = 0.15, fadetime=0.1)] [curtain(direction = 4,fillfrom = 0.5,fillto = 0.15, fadetime=0.1)] [Background(image="58_g6_baizhenbanquet",screenadapt="coverall",xScale=1.2, yScale=1.2, y=-150)] [backgroundTween(xFrom = 100, xTo = -100, duration=30, block=false)] [focusout(type="bg", id="58_g6_baizhenbanquet", from=0, to=0.6, duration=0.1, block=false)] [Delay(time=0.1)] [PlaySound(key="$d_avg_audience_chaos", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot = "l", name = "avg_npc_1632_1#1$1", bstart=0.9,bend=1, posfrom = "-200,30", posto = "0,30", duration = 0.8)] [charslot(slot = "l", action="zoom", poszoom = "0.5,0.5", scale=0.8, duration = 0)] [Delay(time=0.5)] [charslot(slot = "r", name = "avg_npc_1633_1#1$1", bstart=0.9,bend=1, posfrom = "-200,30", posto = "0,30", duration = 0.8)] [charslot(slot = "r", action="zoom", poszoom = "0.5,0.5", scale=0.8, duration = 0)] [Delay(time=0.2)] [charslot(slot = "l", posfrom = "0,30", posto = "200,30", afrom=1, ato=0, duration = 0.8)] [Delay(time=0.3)] [charslot(slot = "r", posfrom = "0,30", posto = "200,30", afrom=1, ato=0, duration = 0.8)] [Delay(time=1)] [charslot(slot = "l", name = "avg_npc_1630_1#1$1", bstart=0.9,bend=1, posfrom = "200,30", posto = "0,30", duration = 0.8)] [charslot(slot = "l", action="zoom", poszoom = "0.5,0.5", scale=0.8, duration = 0)] [Delay(time=0.5)] [charslot(slot = "r", name = "avg_npc_1631_1#1$1", bstart=0.9,bend=1, posfrom = "200,30", posto = "0,30", duration = 0.8)] [charslot(slot = "r", action="zoom", poszoom = "0.5,0.5", scale=0.8, duration = 0)] [Delay(time=0.2)] [charslot(slot = "l", posfrom = "0,30", posto = "-200,30", afrom=1, ato=0, duration = 0.8)] [Delay(time=0.3)] [charslot(slot = "r", posfrom = "0,30", posto = "-200,30", afrom=1, ato=0, duration = 0.8)] [Delay(time=1)] 麟青砚试图让慌乱的人群冷静下来,可她的声音很快就被嘈杂的呼喊声淹没。 在一片混乱中,她看到了一个熟悉的人。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1615_1#1$1", posfrom = "0,-70", posto = "0,-70", duration = 1.5)] [Delay(time=2)] 只有一个眼神的交会,但麟青砚很清楚。 那人看到了自己,看到了自己方才试图当众做出的出格举动。 但她的目标并不是自己。 [dialog] [charslot(slot = "m", name = "avg_npc_1615_1#4$1")] [Delay(time=0.5)] [PlaySound(key="$d_avg_clothmovementsp", volume=1)] [charslot(slot = "m", name = "avg_npc_1615_1#4$1", posfrom = "0,-70", posto = "200,-70", afrom=1, ato=0, duration = 0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [background] [curtain] [focusout(type="bg", id="56_g6_courtsquare_n", from=0.6, to=0, duration=0.1, block=false)] [Background(image="58_g6_baizhenbanquet",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_1612_1#1$1")] [Delay(time=0.1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1612_1#10$1")] [name="麟青砚"]——! [charslot(slot = "m", name = "avg_npc_1612_1#16$1")] [name="麟青砚"]煌......! [dialog] [StopSound(channel="f", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [bgeffect] [charslot] [Background(image="58_g10_restaurantkitchen",screenadapt="coverall")] [Delay(time=1)] [PlaySound(key="$d_avg_crwddiscuss_inside", volume=0, loop=true, channel="cr")] [SoundVolume(volume=1, channel="cr",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [SoundVolume(volume=0, channel="cr",fadetime=2)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1619_1#1$1", duration=1.5, isblock=true)] [name="莫不服"]吵什么?怎么回事? [charslot(slot = "m", name = "avg_npc_1636_1#1$1")] [name="资深厨师"]不好了!听说百珍宴的会场,不知道怎么回事,突然起了一阵妖火! [name="资深厨师"]卫兵已经把会场全部围起来了,不知道现在里面什么情况,也不知道陛下有没有受伤...... [name="资深厨师"]他们说要......中断百珍宴...... [charslot(slot = "m", name = "avg_npc_1619_1#5$1")] [name="莫不服"]...... [dialog] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot = "m", posfrom="0,0", posto="200,0", afrom=1, ato=0, duration=0.8)] [Delay(time=1.5)] [charslot] [charslot(slot = "m", name = "avg_1040_blaze2_1#2$2")] [name="煌"]麟青砚......! [dialog] [charslot] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", posfrom="-200,0", posto="0,0", duration=0.8)] [Delay(time=0.5)] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", posfrom="200,0", posto="0,0", duration=0.8)] [Delay(time=1)] [charslot(slot = "l", focus="l")] [name="卫兵A"]我们收到消息,百珍宴混入了来历不明的人,现在进行检查。 [name="卫兵A"]请所有人待在原地不要动,配合我们检查。 [dialog] [charslot] [charslot(slot = "l", focus="n")] [SoundVolume(volume=1, channel="cr",fadetime=2)] [Delay(time=2)] [StopSound(channel="cr", fadetime=2)] [charslot(slot = "m", name = "avg_1040_blaze2_1#9$2")] [name="煌"](该死......惊蛰那边到底出什么事了。) [name="煌"](不行,不能把她丢在那......得去看看......) [dialog] [PlaySound(key="$d_gen_walk_n", volume=1, loop=true, channel="w")] [StopSound(channel="w", fadetime=1.5)] [charslot(slot = "m", posfrom="0,0", posto="-100,0", afrom=1, ato=1, duration=1.5)] [Delay(time=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_knockoverdish", volume=1)] [charslot(slot = "m", name = "avg_1040_blaze2_1#8$2")] [Delay(time=1)] [charslot] [charslot(slot = "m", name = "avg_npc_1637_1#1$1")] [name="卫兵B"]那边的!不要走动! [charslot(slot = "m", name = "avg_1040_blaze2_1#8$2", posfrom="-100,0", posto="-100,0", afrom=1, ato=1, duration=0)] [name="煌"](怎么办怎么办,总不能在这里打起来......) [charslot(slot = "m", name = "avg_1040_blaze2_1#9$2")] [name="煌"](来不及了......!) [dialog] [PlaySound(key="$rungeneral", volume=1)] [charslot(slot = "m", posfrom="-100,0", posto="300,0", afrom=1, ato=0, duration=0.6)] [Delay(time=1)] [PlaySound(key="$d_avg_clothmovementsp", volume=1)] [Delay(time=1)] [CameraShake(duration=2, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$glass", volume=1)] [Delay(time=2)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", focus="n")] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", focus="r")] [name="卫兵B"]那个人!追! [dialog] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", posfrom="0,0", posto="200,0", afrom=1, ato=0, duration=0.5)] [Delay(time=0.2)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", posfrom="0,0", posto="200,0", afrom=1, ato=0, duration=0.5)] [Delay(time=1)] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="58_g7_forbiddencity",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1637_1#1$1")] [name="百夫长"]一营、五营,封锁南门入口;七营、九营,关闭北门! [name="百夫长"]剩下的人,由南向北细致排查。一旦查到身份可疑的人,直接逮捕。 [name="百夫长"]情报说,破坏百珍宴的犯人至少为两人一组共同作案,都小心! [dialog] [charslot] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [CameraShake(duration=3, xstrength=15, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=3)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "l", name = "avg_1040_blaze2_1#8$2", duration=1.5, isblock=true)] [name="煌"]真要命,这么多守军...... [name="煌"]惊蛰啊惊蛰......你到底捅了多大的娄子? [charslot(slot = "l", name = "avg_1040_blaze2_1#2$2")] [name="煌"]不过听上去倒还没有被抓起来......你到底在哪儿? [name="煌"]啧......这宫殿怎么这么大啊...... [dialog] [PlaySound(key="$d_gen_walk_n", volume=1, loop=true, channel="w")] [StopSound(channel="w", fadetime=1)] [charslot(slot = "l", name = "avg_1040_blaze2_1#2$2", posfrom="0,0", posto="120,0", afrom=1, ato=1, duration=1.5)] [Delay(time=0.3)] [PlaySound(key="$rungeneral", volume=1, loop=true, channel="r")] [StopSound(channel="r", fadetime=1)] [Delay(time=0.5)] [charslot(slot = "r", name = "avg_4172_xingzh_1#7$1", posfrom="0,0", posto="-80,0", duration=0.5)] [Delay(time=0.3)] [PlaySound(key="$bodyfalldown3", volume=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "r", action="jump", posto="80,0", power=20, times=1, duration=0.5)] [charslot(slot = "l", name = "avg_1040_blaze2_1#8$2", posfrom="120,0", posto="80,0", afrom=1, ato=1, duration=0.5)] [Delay(time=0.8)] [charslot(slot = "l", name = "avg_1040_blaze2_1#8$2", posfrom="80,0", posto="0,0", afrom=1, ato=1, duration=1.2)] [Delay(time=1.2)] [charslot(slot = "l", name = "avg_1040_blaze2_1#11$2", focus="l")] [name="煌"]怎么是你?! [charslot(slot = "r", name = "avg_4172_xingzh_1#5$1", focus="r")] [name="宁茵"]嘘—— [name="宁茵"]你们不是要去找陛下申请翻案吗?怎么会搞成这样? [charslot(slot = "l", name = "avg_1040_blaze2_1#9$2", focus="l")] [name="煌"]我也不知道啊,那把火可不是我们放的! [charslot(slot = "r", name = "avg_4172_xingzh_1#3$1", focus="r")] [name="宁茵"]可是偏偏在这个时候...... [charslot(slot = "r", name = "avg_4172_xingzh_1#4$1", focus="r")] [name="宁茵"]你还是赶紧离开吧!要是被发现,就是有一百张嘴也说不清楚了。 [charslot(slot = "l", name = "avg_1040_blaze2_1#9$2", focus="l")] [name="煌"]我还要把麟青砚那个家伙救出来呢! [charslot(slot = "r", name = "avg_4172_xingzh_1#3$1", focus="r")] [name="宁茵"]...... [charslot(slot = "r", name = "avg_4172_xingzh_1#2$1", focus="r")] [name="宁茵"]......让我去吧。 [charslot(slot = "l", name = "avg_1040_blaze2_1#9$2", focus="l")] [name="煌"]这么危险的事!怎么能交给你? [charslot(slot = "r", name = "avg_4172_xingzh_1#1$1", focus="r")] [name="宁茵"]禁城,我总比你熟悉一点,就算万一被抓到了,也总有解释的余地。 [name="宁茵"]放心吧,我会找到麟少卿的。 [charslot(slot = "l", name = "avg_1040_blaze2_1#9$2", focus="l")] [name="煌"]可是...... [charslot(slot = "r", name = "avg_4172_xingzh_1#1$1", focus="r")] [name="宁茵"]你还是信不过我,是还在生我的气吗? [charslot(slot = "l", name = "avg_1040_blaze2_1#2$2", focus="l")] [name="煌"]当然不—— [charslot(slot = "r", name = "avg_4172_xingzh_1#4$1", focus="r")] [name="宁茵"]现在就往南门跑,赶在卫兵封锁出口之前! [name="宁茵"]......跑出去以后,我们还在那家饭馆碰头。 [charslot(slot = "l", name = "avg_1040_blaze2_1#2$2", focus="l")] [name="煌"]......好。 [name="煌"]你也要小心...... [charslot(slot = "r", name = "avg_4172_xingzh_1#4$1", focus="r")] [name="宁茵"]等一下,刚才有卫兵看到你的样子了吗? [charslot(slot = "l", name = "avg_1040_blaze2_1#8$2", focus="l")] [name="煌"]呃......应该是被看到了。 [charslot(slot = "r", name = "avg_4172_xingzh_1#3$1", focus="r")] [name="宁茵"]这可不好办了...... [charslot(slot = "r", name = "avg_4172_xingzh_1#1$1", focus="r")] [name="宁茵"]唉......对了!把你的衣服脱下来,换给我。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="58_g6_baizhenbanquet", screenadapt="coverall",xScale=1.1,yScale=1.1, x=-60)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$rungeneral", volume=1)] [charslot(slot = "m", name = "avg_4172_xingzh_1#1$1", bstart=0.2,bend=0.7, posfrom="200,0", posto="0,0", duration=0.6)] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_4172_xingzh_1#1$1", bstart=0.2,bend=0.7, posfrom="0,0", posto="-200,0", afrom=1, ato=0, duration=0.6)] [Delay(time=0.8)] [name="巡逻的卫兵"]我好像看到前面有人跑过去了!那边! [dialog] [CameraShake(duration=2.6, xstrength=15, ystrength=15, vibrato=90, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", posfrom="200,0", posto="0,0", duration=0.7)] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", posfrom="200,0", posto="0,0", duration=0.7)] [Delay(time=0.6)] [charslot(slot = "r", name = "avg_npc_1637_1#1$1", posfrom="0,0", posto="-200,0", afrom=1, ato=0, duration=0.7)] [charslot(slot = "l", name = "avg_npc_1637_1#1$1", posfrom="0,0", posto="-200,0", afrom=1, ato=0, duration=0.7)] [Delay(time=2)] [charslot] [BackgroundTween(xFrom=-60, xTo=60, duration=2,ease="OutQuad",block=false)] [Delay(time=2)] [PlaySound(key="$d_avg_cloakmovement", volume=1)] [Delay(time=2)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_4172_xingzh_1#1$1", duration=1.5)] [Delay(time=2)] [charslot(slot = "m", name = "avg_4172_xingzh_1#2$1")] [name="宁茵"]呼...... [charslot(slot = "m", name = "avg_4172_xingzh_1#3$1")] [name="宁茵"]现场已经被清空了......麟少卿应该不在这里。 [name="宁茵"]可是到底会是谁在百珍宴上做这种事...... [charslot(slot = "m", name = "avg_4172_xingzh_1#4$1")] [name="宁茵"]希望煌已经顺利跑出去—— [dialog] [PlaySound(key="$d_avg_drawsword", volume=1)] [Delay(time=1)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.03, block=true)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_punch02", volume=1)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$bodyfalldown2", volume=1)] [charslot(slot = "m", name = "avg_4172_xingzh_1#5$1", posfrom="0,0", posto="0,-50", afrom=1, ato=0, duration=0.5, isblock=true)] [delay(time=1.5)] [charslot] [PlaySound(key="$d_avg_fsmetal", volume=1)] [charslot(slot = "m", name = "avg_npc_1634_1#1$1", bstart=0.2, bend=0.7, duration=2, isblock=true)] [name="???"]...... [name="???"]......怎么会是她? [name="???"]这两个孩子...... [name="???"]......难道真有命数? [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="58_g7_forbiddencity",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1", duration=1.5, isblock=true)] [name="煌"]似乎是不远了...... [name="煌"]不知道她们那边情况怎么样了...... [charslot(slot = "m", focus="n")] [name="???"]......找到你了。 [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1")] [name="煌"]谁?! [dialog] [PlayMusic(intro="$m_bat_act23side_01_intro", key="$m_bat_act23side_01_loop", volume=0.6)] [PlaySound(key="$d_avg_clothmovementsp", volume=1)] [charslot(slot = "l", name = "avg_npc_1615_1#1$1", posfrom="-300,0", posto="0,0", duration=0.3)] [delay(time=0.2)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1", posfrom="0,0", posto="30,0", duration=0.2)] [PlaySound(key="$swordtsing4", volume=1)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1", posfrom="0,0", posto="400,80", afrom=1, ato=0, duration=0.5)] [delay(time=1)] [charslot(slot = "l", name = "avg_npc_1615_1#1$1", focus="l")] [name="“禁军小教头”"]原来就是你。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=1, block=true)] [charslot] [delay(time=0.1)] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = false, fadetime=1, block=true)] [PlaySound(key="$d_avg_ftrub", volume=1)] [charslot(slot = "m", name = "avg_1040_blaze2_1#8$1", posfrom="-600,0", posto="40,-20", duration=1, isblock=true)] [delay(time=0.5)] [charslot(slot = "m", posfrom="40,-20", posto="0,0", duration=1.5, isblock=true)] [name="煌"]嘶......好厉害的剑! [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1")] [name="煌"]你这身打扮,看起来和一般士兵不太一样啊。难道你是什么将军? [charslot(slot = "m", name = "avg_npc_1615_1#8$1")] [name="“禁军小教头”"]休要多言。 [name="“禁军小教头”"]你就是麟青砚一直努力想要藏起来的人......可是她为什么又要带你来禁城? [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1")] [name="煌"]呃......我知道擅闯别人的国宴确实是件不礼貌的事,可你愿不愿意相信,我们真的没有恶意...... [name="煌"]我要是说,这是个误会...... [charslot(slot = "m", name = "avg_npc_1615_1#8$1")] [name="“禁军小教头”"]不会有什么误会,禁军追查你的下落,已经有四十年了。 [name="“禁军小教头”"]你是她的后人。 [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1")] [name="煌"]你在说什么?谁的后人?“她”是谁? [charslot(slot = "m", name = "avg_npc_1615_1#8$1")] [multiline(name="“禁军小教头”")]你当真不知—— [charslot(slot = "m", name = "avg_npc_1615_1#2$1")] [multiline(name="“禁军小教头”",end=true)]不,看上去,你没有说谎。 [name="“禁军小教头”"]你被保护起来这么久,莫非从来没有人和你说过你的身世? [charslot(slot = "m", name = "avg_1040_blaze2_1#5$1")] [name="煌"]哈哈,还真让你说对了......我也很好奇我的身世,到底有没有人能告诉我? [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1")] [name="煌"]可是,禁军?找我? [charslot(slot = "m", name = "avg_npc_1615_1#1$1")] [name="“禁军小教头”"]四十年前,谋逆罪臣家中唯一一个下落不明的孩子。 [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1")] [name="煌"]你......说什么? [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="bg_room_2",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_039_1")] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="麟青砚"]煌,我再确认一遍...... [name="麟青砚"]你是1062年,在维多利亚出生的,对吧? [charslot(slot = "m", name = "char_017_homura_3#4")] [name="煌"]对啊,从我记事起,我就是在维多利亚长大的。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="35_g13_yanlivingroom",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_1612_1#11$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="麟青砚"]你父亲生前,似乎花了很多年在追查一个真相...... [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background(image="58_g10_restaurantkitchen",screenadapt="coverall")] [charslot(slot = "m", name = "avg_npc_039_1")] [Delay(time=0.1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="麟青砚"]万一......你发现,你周围的一切,都是一个巨大的谎言...... [dialog] [PlaySound(key="$flashback", volume=0.8)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [charslot] [Background(image="58_g7_forbiddencity",screenadapt="coverall")] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=1)] [name="煌"]什...... [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=90, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_1040_blaze2_1#10$1")] [name="煌"]这都是什么和什么!*炎国粗口*闭嘴! [charslot(slot = "m", name = "avg_npc_1615_1#1$1")] [name="“禁军小教头”"]你的身份特殊,如何处置须听候审决。 [name="“禁军小教头”"]跟我走。 [dialog] [charslot] [PlaySound(key="$firestorm", volume=1, loop=true, channel="fire")] [PlaySound(key="$d_avg_churchfire",volume=0, channel="f", loop=true)] [SoundVolume(volume=0.2, channel="f",fadetime=2)] [Blocker(a=0.2, r=0.92, g=0.4, b=0.3, fadetime=2, block=false)] [charslot(slot = "l", name = "avg_1040_blaze2_1#9$1", posfrom="200,0", posto="200,0", duration=0)] [charslot(slot = "l", afrom=1, ato=0, duration=1.5)] [charslot(slot = "m", name = "avg_1040_blaze2_1#9$3", duration=1.5)] [StopSound(channel="fire", fadetime=6)] [delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [name="煌"]休想! [charslot] [charslot(slot = "m", name = "avg_npc_1615_1#8$1")] [name="“禁军小教头”"]...... [dialog] [PlaySound(key="$d_avg_clothmovementsp", volume=1)] [charslot(slot = "m", posfrom="0,0", posto="400,50", afrom=1,ato=0, duration=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [background] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing3", volume=1)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =116.1, y =0,rox =-60.2, roy =145, roz =16, layer = 1)] [delay(time=0.4)] [PlaySound(key="$swordtsing4", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =120.1, y =-103.4,rox =-60.2, roy =145, roz =16, layer = 1)] [delay(time=0.6)] [PlaySound(key="$swordtsing5", volume=0.4)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Effect(name="$e_bladeline_01_large",x =-141.8, y =-211.64,rox =30.5, roy =105.1, roz =39, layer = 1)] [Effect(name="$e_spark_01_mid",x =-141.8, y =-211.64,rox =50, roy =100, roz =50, layer = 1)] [Effect(name="$e_spark_02_mid",x =-141.8, y =-211.64,rox =100, roy =100, roz =50, layer = 1)] [Effect(name="$e_spark_01_mid",x =-141.8, y =-211.64,rox =100, roy =100, roz =50, layer = 1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [Background(image="58_g7_forbiddencity",screenadapt="coverall")] [delay(time=0.1)] [StopSound(channel="f", fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_ftrub", volume=1)] [charslot(slot = "r", name = "avg_1040_blaze2_1#8$3", posfrom="-600,0", posto="40,-20", duration=1, isblock=true)] [delay(time=0.2)] [charslot(slot = "r", posfrom="40,-20", posto="0,0", duration=1.5, isblock=true)] [name="煌"](呃——!) [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "l", name = "avg_npc_1615_1#1$1", posfrom="-200,0", posto="0,0", duration=1.5)] [delay(time=2)] [charslot(slot = "l", name = "avg_npc_1615_1#1$1", focus="l")] [name="“禁军小教头”"]你的实力不弱,我没有把握在不伤你的前提下将你拿住。 [name="“禁军小教头”"]不想受伤的话,乖乖束手就擒。 [charslot(slot = "r", name = "avg_1040_blaze2_1#9$3", focus="r")] [name="煌"]开什么玩笑! [dialog] [charslot] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [PlaySound(key="$d_avg_lightningmagic", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_avg_drkcludsthdr", volume=0, loop=true, channel="d")] [SoundVolume(volume=0.3, channel="d",fadetime=2)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_npc_1612_1#4$1", duration=1.5, isblock=true)] [name="麟青砚"](沉重的喘息) [charslot(slot = "m", name = "avg_npc_1612_1#1$1")] [name="麟青砚"]我不是说过......出了事你先跑吗......? [charslot(slot = "m", name = "avg_npc_1615_1#6$1")] [name="“禁军小教头”"]......麟青砚。 [dialog] [charslot] 麟青砚看到了煌的眼神。 她明白,她却只能沉默。 她转过身,挡在了煌的身前。 [dialog] [charslot(slot = "l", name = "avg_npc_1615_1#1$1")] [delay(time=0.5)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "r", name = "avg_npc_1612_1#1$1",posfrom="200,0", posto="0,0", duration=1.5, isblock=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_1615_1#1$1", focus="l")] [charslot(slot = "r", name = "avg_npc_1612_1#1$1", focus="n")] [name="“禁军小教头”"]麟少卿,我敬重你在大理寺的名望,之前才好意提醒。 [name="“禁军小教头”"]看来你终究是一点都没有把我的警告放在心上。 [charslot(slot = "r", name = "avg_npc_1612_1#1$1", focus="r")] [name="麟青砚"]我很清楚自己在做什么,不用你提醒...... [charslot(slot = "l", name = "avg_npc_1615_1#7$1", focus="l")] [name="“禁军小教头”"]你已经察觉到了她的身份,却还要庇护这个罪臣的后人。 [name="“禁军小教头”"]......为何? [charslot(slot = "r", name = "avg_npc_1612_1#16$1", focus="r")] [name="麟青砚"]为了真相......你们所有人都避而不谈的真相。 [dialog] [charslot] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_1040_blaze2_1#10$3")] [name="煌"]麟青砚! [name="煌"]你们在说什么......什么叫......我是罪臣的后代? [charslot(slot = "m", name = "avg_1040_blaze2_1#9$3")] [name="煌"]我爸他......到底是什么人,他又是为什么死的......? [charslot] [charslot(slot = "l", name = "avg_npc_1615_1#7$1", focus="n")] [charslot(slot = "r", name = "avg_npc_1612_1#4$1", focus="r")] [name="麟青砚"]抱歉......本来打算今晚过后,就全部告诉你的。现在看起来实在不是个好时候。 [name="麟青砚"]只要今天能活着离开这,之后你让我怎么道歉都行。 [charslot(slot = "l", name = "avg_npc_1615_1#8$1", focus="l")] [name="“禁军小教头”"]她今天必须跟我走。 [charslot(slot = "r", name = "avg_npc_1612_1#16$1", focus="r")] [name="麟青砚"]......有我在,你休想。 [charslot(slot = "l", name = "avg_npc_1615_1#8$1", focus="l")] [name="“禁军小教头”"]且不论赢过我,想要拦我,像你这样的实力,得要三个。 [charslot] [charslot(slot = "m", name = "avg_1040_blaze2_1#10$3")] [name="煌"]麟青砚! [charslot(slot = "m", name = "avg_npc_1612_1#16$1")] [name="麟青砚"]......走! [dialog] [PlaySound(key="$d_avg_spellattack_1", volume=1)] [charslot(duration=1, isblock=true)] [PlaySound(key="$d_gen_thunders_amb", volume=0.5)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_explosion_stone", volume=1)] [delay(time=1)] [PlaySound(key="$d_avg_rockfall", volume=1)] [delay(time=1.5)] 惊雷在宫墙上炸开一个缺口,紧接着,又一道稍柔和的能量击中了煌。 她的身体飞出了这座禁城,向遥远的地面坠去。 [dialog] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_thunders_amb", volume=1)] [PlaySound(key="$d_avg_lightningmagic", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.03, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [StopSound(channel="d", fadetime=2)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_avg_snowstormflp", volume=1, loop=true, channel="sn")] 煌曾无数次从高处跃下,跳入战场中央,或是任何需要她的地方。 她从不曾畏惧,她相信自己的力量,相信她的许多同伴。 她也绝不迷茫,她很清楚自己是谁,也很清楚自己坚守的方向和信仰。 没有什么阴谋伎俩能抵挡她的热量,就像晨雾无法遮蔽太阳。 ......可现在呢? 等待她的不再是一个坚实的地面,而是无尽的深渊。 她闭上了眼。 [dialog] [stopmusic(fadetime=2)] [StopSound(channel="sn", fadetime=2)] [charslot] [Background(image="bg_indoor",screenadapt="coverall")] [Delay(time=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.6)] [charslot(slot = "m", name = "avg_npc_1614_1#6$1", duration=0.5, isblock=true)] [name="宁述"]这...... [charslot(slot = "m", focus="n")] [name="宁茵"]...... [charslot] 宁茵气若游丝地躺在床上。 老人拄着拐杖的手颤抖着,他几欲摔倒。 他已经活得够久,见得够多,他原本以为这世上已经不再有什么能让他失态的事。 老人的嘴唇翕动着,但不论怎样,他都没能发出声音。 直到阴影中的人先开了口。 [dialog] [name="???"]她还活着。 [dialog] [PlaySound(key="$d_avg_fsmetal", volume=1)] [charslot(slot = "m", name = "avg_npc_1634_1#1$1", bstart=0.2, bend=0.7, duration=1.5, isblock=true)] [Delay(time=2)] [charslot(slot = "m", name = "avg_npc_1614_1#2$1")] [name="宁述"]是你—— [charslot(slot = "m", name = "avg_npc_1634_1#1$1", bstart=0.2, bend=0.7)] [name="???"]宁大人留步,不可再上前。 [name="???"]今晚你没有见过我,她也没有离开过家。 [charslot(slot = "m", name = "avg_npc_1614_1#2$1")] [name="宁述"]她......这是怎么...... [charslot(slot = "m", name = "avg_npc_1634_1#1$1", bstart=0.2, bend=0.7)] [name="???"]她擅自闯入百珍宴,我发现她的时候,她正和那个孩子在一起。 [name="???"]如果今天她遇上的是其他任何一个人,她断然活不下来。 [charslot(slot = "m", name = "avg_npc_1614_1#6$1")] [name="宁述"]竟然...... [name="宁述"]四十年了......竟然还是你...... [name="宁述"]四十年前,你把她留了下来,如今,又救她一命。 [charslot(slot = "m", name = "avg_npc_1614_1#2$1")] [name="宁述"]命......大抵是命吧...... [name="宁述"]......逃不过,到底逃不过。 [charslot(slot = "m", name = "avg_npc_1634_1#1$1", bstart=0.2, bend=0.7)] [name="???"]我留下她并非为了救她,救下她的,是宁大人才对。 [name="???"]宁大人曾立誓永远不让这桩旧案再被人知晓,才换来这个孩子的姓名。如今看来,宁大人有食言之嫌。 [charslot(slot = "m", name = "avg_npc_1614_1#2$1")] [name="宁述"]...... [charslot(slot = "m", name = "avg_npc_1634_1#1$1", bstart=0.2, bend=0.7)] [name="???"]今晚变故,真龙总会知晓。 [name="???"]选择在宁大人。 [dialog] [stopmusic(fadetime=2)] [PlaySound(key="$d_avg_fsmetal", volume=1)] [charslot(duration=1.5, isblock=true)] [Delay(time=0.5)] [PlaySound(key="$d_avg_breezetree", volume=1)] [PlaySound(key="$d_avg_snowstormflp", volume=0.6, loop=true, channel="sn")] [Delay(time=1.5)] 一阵风起,仿佛什么都没有发生过。 老人有些恍惚。 可他听到院墙外又传来了一阵喧闹。 似是怒吼,似是哭诉,似是斥责。 [dialog] [charslot(slot = "m", name = "avg_npc_1614_1#2$1")] [name="宁述"]真是昏了头...... [name="宁述"]这都秋天了......哪来的蝉鸣啊...... [dialog] [PlaySound(key="$d_avg_walkingstick_slow", volume=1)] [charslot(duration=1.5, isblock=true)] [StopSound(channel="sn", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="58_g1_yusrestaurant",screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "m", name = "avg_1040_blaze2_1#11$1", posfrom="0,-30", posto="0,0", duration=0.5)] [name="煌"]啊——! [name="煌"]这是......我怎么在这?! [dialog] [charslot] [StopSound(channel="m", fadetime=2)] [PlayMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", name = "avg_2026_yu_1#1$1", posfrom="-200,0", posto="0,0", duration=1.5)] [Delay(time=2)] [charslot(slot = "m", name = "avg_2026_yu_1#1$1")] [name="小大厨"]哟,醒啦。 [name="小大厨"]我就说你身板结实肯定没事,看,这不还活蹦乱跳的。 [name="小大厨"]老姜还大惊小怪,非嚷嚷着要给你找大夫,也不看看都几点了。 [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1")] [name="煌"]我晕过去多久了......她们在哪?! [name="煌"]麟青砚......宁茵她来过了吗?我......怎么会在这里? [charslot(slot = "m", name = "avg_2026_yu_1#7$1")] [name="小大厨"]别急别急,你一口气问这么多,我也不知道从哪开始回答啊。 [charslot(slot = "m", name = "avg_2026_yu_1#1$1")] [name="小大厨"]晚上的时候我本来想去晚市拣点便宜菜的,结果看见你就大咧咧地躺在路中央,我还以为你喝醉了呢。 [name="小大厨"]我怕你冻感冒,就顺手把你捡回来咯。 [name="小大厨"]你睡得迷迷糊糊的,还骂人呢。骂这个伪君子,骂那个大骗子,还有好多......啧啧,都不知道你上哪学的这些炎国话。 [charslot(slot = "m", name = "avg_2026_yu_1#2$1")] [name="小大厨"]你说的宁茵,还有叫麟青砚什么的......没见过,不清楚。 [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1")] [name="煌"]我...... [name="煌"]我要去找她们—— [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "m", posfrom="0,0", posto="100,0", duration=1.5)] [Delay(time=1.5)] [charslot] [charslot(slot = "m", name = "avg_2026_yu_1#8$1")] [name="小大厨"]欸欸,你上哪去? [charslot(slot = "m", focus="n")] [name="煌"]......禁城。 [charslot(slot = "m", name = "avg_2026_yu_1#8$1")] [name="小大厨"]我刚刚可看见外面都是巡逻卫兵,你觉得自己还进得去? [charslot(slot = "m", name = "avg_1040_blaze2_1#2$1")] [name="煌"]我不管,那我也得去—— [charslot(slot = "m", name = "avg_2026_yu_1#2$1")] [name="小大厨"]......把自己都弄丢了,你还想找谁啊? [charslot(slot = "m", name = "avg_1040_blaze2_1#9$1")] [name="煌"]你......你说什么? [charslot(slot = "m", name = "avg_2026_yu_1#4$1")] [name="小大厨"]我没说错啊,可不是把自己弄丢了? [name="小大厨"]不知道自己打哪儿来,想不通自己要上哪去,所以听了别人三言两语,连自己姓啥叫啥都搞不清,更不知道自己是谁了。 [charslot(slot = "m", name = "avg_2026_yu_1#3$1")] [name="小大厨"]谬矣,谬矣...... [name="小大厨"]一粒橘子的种子,被风从江南吹到了江北,落地生根,开花结果。让种子变成桔子的,不是江南也不是江北,是这几十年的阳光雨露。 [name="小大厨"]还是同样一枚果子,江南江北的写法虽不同,可果子还是这枚果子,不会有什么变化。 [charslot(slot = "m", name = "avg_2026_yu_1#2$1")] [name="小大厨"]物有本末,事分名实......想通了这一茬,才能再问别的一二三四啊。 [charslot(slot = "m", name = "avg_1040_blaze2_1#10$1")] [name="煌"]你......知道什么?你是不是知道什么?! [charslot(slot = "m", name = "avg_2026_yu_1#3$1")] [multiline(name="小大厨")]我知道什么?我就是一个做饭的厨子,知道的不过是油盐酱醋、烹炒煎炸—— [charslot(slot = "m", name = "avg_2026_yu_1#1$1")] [multiline(name="小大厨",end=true)]哦对,看见你我倒是想起来了。 [name="小大厨"]你不是一直要找那种味道正宗的桔红酥吗? [name="小大厨"]我好像,知道怎么做了。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]